There could be floors and ceilings put on runes so they can only get so low or hi. This has been done before with bloods and deaths. They both couldn't go above 305 each.

In the Andrew Q&A today he posted this,
Quote
Joshposh70 asks:
do you have any plans to remove merchanting clans.
as no one but the clan makers themselves get money while everyone else has
to pay like 300% more for an item only to lose 500k on it after they "dump"
Answer:
I don't like it either. The difficulty however is precisely defining what is and isn't ok. There is likely to be grey areas, and we don't want a rule we can't enforce or make it very clear what is and isn't ok. What I'm considering at the moment is possible instead of outlawing merchanting clans, instead just outlawing spam advertising clans over and over in the public chat. Which might solves most the problem, and is much more obvious what you can and can't do. What do you think? Would this help? Or would this also prohibit things you think you should be allowed, and seem overly draconian?
do you have any plans to remove merchanting clans.
as no one but the clan makers themselves get money while everyone else has
to pay like 300% more for an item only to lose 500k on it after they "dump"
Answer:
I don't like it either. The difficulty however is precisely defining what is and isn't ok. There is likely to be grey areas, and we don't want a rule we can't enforce or make it very clear what is and isn't ok. What I'm considering at the moment is possible instead of outlawing merchanting clans, instead just outlawing spam advertising clans over and over in the public chat. Which might solves most the problem, and is much more obvious what you can and can't do. What do you think? Would this help? Or would this also prohibit things you think you should be allowed, and seem overly draconian?
He wants to outlaw spam advertising clans in public chat. This could help but why not just start banning all the auto talkers too.
I was also thinking of a way to help inflation would be to make the ge update less. Maybe once a week so you can't make as much money buying out items. Before the ge items stayed the same price for weeks and weeks. I know the upper class would say this is not fair because the ge already updates to slow to keep up with street, but if jagex made phats 1b in the ge would they even sell then or magically become 2b street? Also we could put a limit on how much you can sell per 4 hours like we have on buying.
Anyone have any ideas on how inflation and merchanting/price manipulators clans can be destroyed?

Sign In
Register
Help




MultiQuote







