Difficulty:
Length:
Required Skills: None.
Suggested Skills: 45 Magic, 20 Agility.
Required Quests: None.
Required Items: Hammer (obtained during the quest)
Suggested Items: Camelot teleport runes/teleport tablets (Games Necklace (8) instead for fast access to Dwarf Commander), Falador teleport runes/teleport tablets.
Walkthrough
1. Talk to Lawgof.
2. Fix the fence.
3. Get the dwarf remains.
4. Find the Dwarf's son.
5. Return to the Commander.
6. Fix the cannon by positioning the components in the right places.
7. Get the manual.
8. Complete the quest.

Length:
Dwarf Cannon
For several years now, the Dwarven black guards have been developing the latest in projectile warfare. Now with the constant attack of goblin renegades, the Dwarven troops who protect the mines need to put this secret weapon into action. Only with your help can the true power of this cannon be harnessed!| Starting Location: Coal Trucks west of McGrubor's Wood |
Starting NPC: Lawgof the Dwarf Commander |
Suggested Skills: 45 Magic, 20 Agility.
Required Quests: None.
Required Items: Hammer (obtained during the quest)
Suggested Items: Camelot teleport runes/teleport tablets (Games Necklace (8) instead for fast access to Dwarf Commander), Falador teleport runes/teleport tablets.
Walkthrough
1. Talk to Lawgof.
2. Fix the fence.
3. Get the dwarf remains.
4. Find the Dwarf's son.
5. Return to the Commander.
6. Fix the cannon by positioning the components in the right places.
7. Get the manual.
8. Complete the quest.

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